An alternative to margin of victory that better reflects the path to the final result.
Revised 12/22/2021 and 01/10/2022.
The time average point lead for a game is a coarse-grained metric that summarizes its overall competitiveness.
Let’s consider a simple example. In Week 15 of the 2021 season, the New Orleans Saints went to Tampa Bay and upset the Bucs, winning 9-0.
This example is simple because there were only three scoring plays. Also, since the Bucs were shut out, the New Orleans score is equal to the New Orleans lead throughout the game. (If New Orleans had trailed at some point in the game, their “lead” would have been a negative number for that part of the game.)
Let’s look at a plot of the Saints shutout.
The “time average lead” is just a weighted average of the team’s leads throughout the game, weighted by the fraction of the game they held each lead. Geometrically, it is the sum of the area under the “lead” curve, divided by 60 minutes played. The plot is annotated to show the areas of the three lead intervals and the time average lead for the game.
A few notable features of time average lead as a point-estimate game summary:
If you’re curious, the 2021 NFL season time average results (and other derived metrics) can be found here.
Consider two more complex games from Week 1 of 2021.
The margin of victory for the Steelers and the 49ers was very similar. However, the time average point differential is significantly different.
Team | Margin of Victory | Time Average Lead |
---|---|---|
PIT | 7 | -2.1 |
SF | 8 | 13.3 |
Let’s compare the Win Probability graph for the two games.
Despite the similar margin of victory for both teams, the Win Probability graphs reflect very different paths to the result.
The Steelers made big plays late to win a game they kept close, while the 49ers controlled the game until hilarity ensued inside of 2-minutes. The time average point differential better reflects the path these games took to the final outcome than the final margin of victory.
The following shows the distribution of time average game results (from the home team’s perspective) for all regular season games in 2011 to 20202.
As expected,
Inspired by an Ole Peters talk on Ergodicity Economics, I decided to investigate time averages in NFL games. Like life, my prior is that a football game is path dependent. Game script matters. Play calling goals vary with game situation.
At the time, I was reading 2021 NFL season previews and retrospectives on the 2020 season. The hypothesis was this: because of path dependence, time averages might enable better retrospective assessment of regular season team quality than season point differential and other aggregate metrics (e.g., Pythagorean Win Expectation).
I the most amateur of R users. This post contains adapted code and inspiration from: